Swordfighter |
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Specialization | Melee, shield |
Advanced Job | |
Classes |
Swordfighter is a basic job in Stranger of Paradise Final Fantasy Origin. Jobs provide an archetype for the player which provides abilities and stats that are related to the job. Each job specializes in a combat style, uses different starting equipment, and gain access to special job abilities that make them more effective in combat.
Swordfighter Information
Swordfighters excel in both offense and defense. Balanced fighters, they possess a range of weapon skills and combo abilities that let them excel in any situation. They can also equip a shield to bolster their defenses.
The predominant focus of this job is their job action, Interception, which is essentially a buff that will absorb one blockable hit per cast and automatically riposte afterward. Once the buff has been consumed—whether through absorption or by timing out—Interception must be cast again.
Interception (and all variants) prevents the following:[1]
- soul shields from generating MP
- Soul Shield: HP Recovery
- Soul Shield: MP Recovery
- Evoker's 120% affinity Soul Shield: MP Recovery for allies.
Interception (and all variants) triggers the following:
- Summoner's 400% affinity to extend buffs with soul shields
- the parry effect of Knight (Black Knight)'s job action
- the 600% affinity stat-up soul shield
- Evoker's 600% affinity to refill break gauge on successful soul shield
- Bahamut blessing effects
Interception still allows Soul Shield: Damage Dealt to function and allows for the break gauge to be reduced via the Counter command ability.
Interception does not trigger from unblockable attacks.
Interception potency is approximately 175. Affected by equipment effects Damage Dealt: Sword Combo Abilities and Damage Dealt: Interception.
Swordfighter Abilities and Affinities
*Available after reaching Floor 13 of the Rift. Requires the DLC Wanderer of the Rift.
**Available after completing the story mission Different Future. Requires the DLC Different Future.
Name | Type | Job Points | Description |
Interception |
Passive |
0 |
[Attack Type: Slash] |
Swordfighter Affinity +10% |
Passive |
1 |
Increases swordfighter job affinity. |
Slash & Soar |
Combo |
1 |
[Attack Type: Slash] |
Potion Recovery Amount +10.9% |
Passive |
1 |
Increase amount recovered by potions. |
Cross Slash |
Combo |
2 |
[Attack Type: Slash] |
Swordfighter Affinity +15% |
Passive |
1 |
Increases swordfighter job affinity. |
Knowledge of the Blade |
Combo Ability Effects |
2 |
[Weapon Type: Sword] |
Interception Mastery |
Passive |
2 |
A successful soul shield during Interception will automatically initiate a counter. *This will not cancel Interception's effect. |
Ability Damage +3.1% |
Passive |
2 |
Increases ability damage dealt. |
All Damage -4.5% |
Passive |
2 |
Decreases damage taken. |
Red Mage |
Job Unlock |
0 |
Partial unlock for red mage. Requires the mage's red mage mastery to completely unlock. |
Shield Bash |
Command |
1 |
[Attack Type: Strike] |
Potion Recovery Amount +17.9% |
Passive |
2 |
Increase amount recovered by potions. |
Spirit of the Sword |
Combo Ability Effects |
2 |
[Weapon Type: Sword] [Charged Attack Link] Enhances abilities set to [Hold Attack] -> [Use Ability]. Staggers nearby enemies. |
Dayflash |
Combo |
3 |
[Attack Type: Slash] [Link 3 Ability] |
All Damage -2.7% |
Passive |
2 |
Decreases damage taken. |
Ability Damage +3.1% |
Passive |
2 |
Increases ability damage dealt. |
Swordfighter Affinity +25% |
Passive |
2 |
Increases swordfighter job affinity. |
Knight |
Job Unlock |
0 |
Partial unlock for knight. Requires the swordsman's knight mastery to completely unlock. |
Affinity % | Effect |
20% |
HP +25 |
30% |
HP +25 |
50% |
Increases break gauge recovery speed by 7.5% when a shield is equipped. |
80% |
Stamina +1 |
120% |
Increases break gauge recovery speed by 12.5% when a shield is equipped. |
160% |
HP +25 |
250% |
Sword: The strong attack [Hold Attack] will now include a quick rush forward toward the enemy. |
400% |
Sword: Enables the use of all weapon abilities for the sword and increases damage dealt with sword combo abilities. (Approx. 40%) |
600%* |
Reduces the MP cost of sword combo abilities while swords are equipped (-100% MP cost). Due to the MP cost formula, -100% reduces down to half cost. |
800%** |
Enhances the effects of Swordfighter's Wisdom and boosts stats based on your affinity. |
Swordfighter Classes
Demonslayer Champion (Ultima)
Name |
Type |
Rat Tails |
Description |
Fangfetter Stance |
Job Action |
0 |
[Attack Type: Slash] |
Stamina +6 |
Passive |
2 |
Increases stamina. |
HP +200 |
Passive |
4 |
Increases HP by 200. |
Luck +6 |
Passive |
2 |
Increases luck. |
Swordfighter Master Points +3 |
Passive |
5 |
Increases swordfighter master points acquired. |
Break +160 |
Passive |
4 |
Increases break by 160. |
Agility +6 |
Passive |
2 |
Increases agility. |
Spirit +6 |
Passive |
2 |
Increases spirit. |
Status Ailment Resistance +18% |
Passive |
2 |
Increases resistance to status ailments. |
Elemental Vulnerability Resistance +40% |
Passive |
2 |
Increases magic vulnerability resistances. |
Strength +6 |
Passive |
2 |
Increases strength. |
Sword Cancel |
Combo Ability Effects | 6 |
[Weapon Type: Sword] |
Intellect +6 |
Passive |
2 |
Increases intellect. |
Swordfighter Master Points +3 |
Passive |
5 |
Increases swordfighter master points acquired. |
Divine Commander (Evocation)
Name |
Type |
Rat Tails |
Description |
Grounded Stance |
Job Action |
0 |
[Attack Type: Slash] |
Stamina +6 |
Passive |
2 |
Increases stamina. |
HP +200 |
Passive |
4 |
Increases HP by 200. |
Luck +6 |
Passive |
2 |
Increases luck. |
Swordfighter Master Points +3 |
Passive |
5 |
Increases swordfighter master points acquired. |
Break +160 |
Passive |
4 |
Increases break by 160. |
Agility +6 |
Passive |
2 |
Increases agility. |
Spirit +6 |
Passive |
2 |
Increases spirit. |
Status Ailment Resistance +18% |
Passive |
2 |
Increases resistance to status ailments. |
Elemental Vulnerability Resistance +40% |
Passive |
2 |
Increases magic vulnerability resistances. |
Strength +6 |
Passive |
2 |
Increases strength. |
Vigorous Sword |
Combo Ability Effects |
6 |
[Weapon Type: Sword] |
Intellect +6 |
Passive |
2 |
Increases intellect. |
Swordfighter Master Points +3 |
Passive |
5 |
Increases swordfighter master points acquired. |
Limit Release Missions[2]
Completing these missions at the indicated level rewards limit releases, which raises the level cap for the respective job. You can collect all first-time rewards from the lowest available level to the desired level of your choice. Example: As a fresh player, setting Lv. 150 as the goal will net all first-time rewards between levels 100 and 150 upon completion.
Difficulty |
Level |
Location |
Stage Name |
Chaos |
140 |
Chaos Shrine |
Illusion at Journey's End |
Chaos |
160 |
Hallowed Massif |
Phantoms of the Past |
Chaos |
190 |
Chaos Shrine |
Illusion at Journey's End |
Bahamut |
300 |
Hallowed Massif |
Phantoms of the Past |
Bahamut |
320 |
Chaos Shrine |
Illusion at Journey's End |
Bahamut |
370 |
Chaos Shrine |
Illusion at Journey's End |
Gilgamesh |
All floors |
The Rift |
Can be randomly found in Arcanium chests in the Rift Labyrinth up to 2 times. |
Bahamut |
World Map |
Can be purchased in the Dragon Exchange Shop up to 2 times. |
|
Lufenia |
Floor 101+ |
The Rift |
Can be randomly found in Arcanium chests in the Rift Labyrinth up to 3 times. |
Swordfighter Equipment
All equipment the swordfighter job can equip are indicated here:
Swordfighter Notes & Trivia
- N/A
[1] [2] Information courtesy of BenTheSodaman's spreadsheet.