Marauder |
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Specialization | Short-range |
Advanced Job | Berserker Dragoon |
Classes |
Marauder is a basic job in Stranger of Paradise Final Fantasy Origin. Jobs provide an archetype for the player which provides abilities and stats that are related to the job. Each job specializes in a combat style, uses different starting equipment, and gain access to special job abilities that make them more effective in combat.
Marauder Information
Marauders employ the use of axes and specialize in afflicting enemies with damage reduction debuffs when landing their job action upheaval. Other passives provided in the job tree lend a degree of sturdiness to allow an easier time executing longer charge attacks with the axe.
Marauder Abilities and Affinities
*600% Affinities are available once enough progress has been made into the Rift.
Upheaval | Job Action | 0 | [Attack Type: Strike]
Bring down your axe to deal a striking blow and inflict foes with a status ailment that decrease damage dealt.
You can charge the ability with [Use Ability]. A longer charge inflicts a more powerful debuff.
[Any Link] |
Marauder Affinity +10% | Passive | 1 | Increases marauder job affinity. |
Damage Reduction while Attacking -2.5% | Passive | 1 | Decreases damage taken during attacks. |
Ability Break Damage +2.3% | Passive | 1 | Increases ability break damage dealt. |
Marauder Affinity +15% | Passive | 1 | Increases marauder job affinity. |
Ground Pound | Combo | 2 | [Attack Type: Strike]
Swing your axe down in a powerful arc, knocking enemies back. Hold [Use Ability] to increase the attack's power.
[Link 1 Ability] |
Upheaval Mastery | Passive | 2 | Increases damage taken by enemies when using upheaval. |
Moon Slash | Combo | 2 | [Attack Type: Strike]
Perform two strikes that cover a large distance. Hold [Use Ability] to increase the attack's power.
[Link 2 Ability] |
Arcane Axe | Combo Ability Effects | 2 | [Weapon Type: Axe]
Enhances abilities set to [Forward] + [Attack] (Weapon Skill) > [Use Ability]
Restores HP based on physical damage dealt. |
Strike Damage +3.1% | Passive | 2 | Increases strike damage dealt. |
Berserker | Job Unlock | 0 | Partial unlock for berserker. Requires the swordsman's berserker mastery unlock to complete. |
Shielding Axe | Combo Ability Effects | 2 | [Weapon Type: Axe]
Enhances abilities set to [Attack] > [Attack] > [Attack] > [Use Ability]
Decreases damage taken while the ability is active. |
Ability Break Damage +7.0% | Passive | 2 | Increases ability break damage dealt. |
Marauder Affinity +25% | Passive | 2 | Increases marauder job affinity. |
Brutal Tackle | Combo | 3 | [Attack Type: Strike]
Charge forward, pulling enemies toward you, then hit them all with a final strike. Hold [Use Ability] to increase the attack's power.
[Link 3 Ability] |
Damage Reduction while Attacking -6.9% | Passive | 2 | Decreases damage taken during attacks. |
Dragoon | Job Unlock | 0 | Partial unlock for dragoon. Requires the lancer's dragoon mastery unlock to complete. |
Blood Weapon | Command | 2 | Temporarily restores HP based on damage dealt. |
Strike Damage +3.1% | Passive | 2 | Increases strike damage dealt. |
Name | Type | Job Points | Description |
20% | Strength +1 |
30% | Strength +1 Stamina +1 |
50% | Increases break damage dealt by charged attacks by 6.8% |
80% | HP +25 Strength +2 Stamina +2 |
120% | Increases break damage dealt by charged attacks by 11.3% |
160% | HP +50 Strength +3 Stamina +3 |
250% | Axe: Charged attacks now have four possible stages. |
400% | Axe: Enables the use of all weapon abilities for the axe and increases damage dealt with axe combo abilities. |
600%* | |
Affinity % | Effects |
Marauder Equipment
All equipment the marauder job can equip are indicated here:
Marauder Notes & Trivia
- N/A